Game Designer / Developer

Duration: 3 Months (48 Hrs)

The National Institute of Robotics & Artificial Intelligence (NIRA) is India's premier institution dedicated to advancing education, research, and innovation in the fields of game design and development. Established with a mission to bridge the gap between academic knowledge and industry demands, NIRA offers cutting-edge programs that empower students and professionals with future-ready skills in game design and development.

The Institute is backed by a strong ecosystem of experienced faculty, advanced development labs, industry partnerships, and a global network of game design experts. NIRA's curriculum is designed to be hands-on and industry-focused, covering areas such as game mechanics, level design, narrative development, multiplayer systems, UI/UX design, and game balancing.

With a commitment to excellence, NIRA also fosters entrepreneurship and innovation through incubators and startup support for aspiring game developers.

Whether you're looking to upskill, transition into the gaming industry, or create groundbreaking games, NIRA is the launchpad for your journey into the world of interactive entertainment.

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Registration Fees

₹ 1500

non-refundable

Course Fees

₹ 55000.00

Flexible EMI options available. No interest or hidden charges. Start learning now, pay later.

Batch Start

1 Aug, 2025

Duration

3 Months (48 Hrs)

Develop skills in streaming, video editing, and personal branding for platforms like Twitch and YouTube.

Eligibility: 10 + 2 (Preferred), no degree required; basic coding knowledge preferred. Hands-on focus.

Duration: 3 Months (48 Hrs)

Batch Start Date: 1 Aug, 2025

Batch Size: 10/Batch

Courses and Certification Conduct Policy:

Programme Summary

The Certification Program for Game Designer/Developer is a 3-month instructor-led virtual course designed to equip participants with the skills needed to excel in the gaming industry. This program is tailored for individuals passionate about creating engaging and competitive games, covering essential aspects of game design and development. Participants will gain hands-on experience in building esports-style games, mastering both creative and technical workflows, and developing a portfolio to showcase their skills.

Programme Highlights

The NIRA Certification Program for Game Designer/Developer is designed for graduates from IT, computer science, or creative backgrounds. This program blends the core principles of game design with practical development skills for creating interactive and competitive gaming experiences.

Students will explore key areas such as:

  • Game mechanics and level design
  • Multiplayer game development
  • UI/UX for competitive games
  • Game balancing and analytics

The course offers a balanced focus on both creative and technical skills, helping learners design and develop engaging games. This hands-on, future-ready curriculum equips students with the skills to thrive in the rapidly growing field of game design and development.

Tools Covered

Participants will gain proficiency in industry-standard tools used in game design and development, including:

  • Unity (Game Engine for 2D/3D Development)
  • Unreal Engine (Game Engine for High-Fidelity Games)
  • Godot (Open-Source Game Engine)
  • Blender (3D Modeling and Animation)
  • Adobe Photoshop (Texture and Asset Creation)
  • Visual Studio Code (Scripting and Coding)
  • Git (Version Control for Collaborative Development)

These tools will empower participants to create professional-grade games and build a robust portfolio.

Program Structure:

Module 1: Introduction to Game Development in Esports
  • What makes a game "esports-ready"?
  • Competitive design principles and audience considerations
  • Overview of game genres popular in esports (like FPS, MOBA, Battle Royale, etc.)
Module 2: Programming Fundamentals
  • Basics of programming (variables, conditions, loops, functions)
  • Introduction to game engines (Unity with C#, Unreal Engine with Blueprints/C++)
  • Input handling, physics, and event systems
Module 3:Game Design Principles
  • Mechanics, dynamics, aesthetics (MDA framework)
  • Level design for competitive balance.
  • Character design: Abilities, cool downs, and meta-analysis
Module 4: Multiplayer Game Development
  • Client-server architecture basics
  • Matchmaking and lobby systems
  • Real-time networking considerations (latency, sync, prediction)
Module 5: UI/UX for Competitive Games
  • Designing HUDs, scoreboards, and in-game feedback
  • Accessibility and minimalism in fast-paced environments
Module 6: Game Balancing & Testing
  • Patch cycles, updates, and community feedback
  • Creating balanced maps, weapons, and roles
  • Use of analytics in game design (heatmaps, win rates, pick rates)
Module 7: Project Based Learning
  • Mini esports-style game project (solo or group)
  • Playtesting and iterative improvement
  • Peer review and presentation
Module 8: Industry Tools & Career Pathways
  • Exposure to tools like GitHub, Trello
  • Figma (for prototyping)
  • Freelancing, indie development, or studio roles in esports
Learning Outcome
  • Gain hands-on experience in developing basic esports-style games.
  • Understand both creative and technical workflows of esports game production
  • Build a portfolio project to showcase developmentskills in competitive gaming.

Case Studies

Case Study 1

Designing a multiplayer esports game, focusing on matchmaking systems and real-time networking.

Case Study 2

Creating a balanced competitive game map, analyzing heatmaps and player feedback for iterative improvements.

Case Study 3

Developing an intuitive UI/UX for a fast-paced competitive game, emphasizing accessibility and minimalism.

Case Study 4

Building a narrative-driven single-player game, integrating storytelling with interactive gameplay mechanics.

Who Is This Programme For?

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